English - Nederlands
 comcol.nl
 computer books & softwarecomputer books 
 
 
 computerboeken » pc » programmeren » game programming » spellen programmeren
 
picture of Game Programming Gems, computer book from Charles River Media 

Game Programming Gems

Charles River Media | 2000 | 614 pages | Mark DeLoura, Editor

In this first volume of the Game Programming Gems series, you will find the combined wisdom of over forty very talented game programmers! The topics covered address a broad range of technical problems encountered by game programmers ranging from animation, artificial intelligence, Z-buffering, ligting calculations, and weather effects to curved surfaces, multiplayer Internet gaming, and music and sound effects

Tutorial for Developers, Intermediate and Advanced Level

our price € 55,90 incl. VAT (€ 52,74 excl. VAT)   —   ISBN: 9781584500490 | 1584500492

  Delivery charges only € 1,95  (for orders over 20 euro within Nederland, below € 4,95) 
     
   Only to order
 
NB. This is not a stock item, but we can order it specially for you.
Depending on the supplier, delivery time may vary from a few days to a few weeks.
For the countless tasks involved in creating a game engine there are an equal number of possible solutions. But instead of spending hours and hours trying to develop your own answers, now you can find out how the pros do it! Game Programming Gems is a comprehensive resource packed with a variety of game programming algorithms. From animation and artificial intelligence to Z-buffering, lighting calculations, weather effects, curved surfaces, multiple layer Internet gaming, to music and sound effects, all of the major techniques needed to develop a competitive game engine are covered. Game Programming Gems is written in a style accessible to individuals with a range of expertise levels. All of the source code for each algorithm is included and can be used by advanced programmers immediately. For aspiring programmers, there is a detailed tutorial to work through before attempting the code, and suggestions for possible modifications and optimizations are included as well.
Features: A must-have for every game programmers' library; Written by game programming experts and edited by Nintendo's Mark DeLoura; Coverage of all major techniques used in game development.
CD-ROM is packed with the source code in C & C++, completely portable to Windows and Linux, and all graphics displays use the Open GL language.
 
 categorycomputer books 
 our order code2319-H0 
 titleGame Programming Gems 
 subjectspellen programmeren 
 publisherCharles River Media [CHAr ] 
 web site publisherwww.charlesriver.com 
 ISBN-13978-1-58450-049-0 | 9781584500490 
 ISBN-101-58450-049-2 | 1584500492 
 published in2000 
 written byMark DeLoura, Editor 
 this book coversUS versie 
 languageEngels US 
 number of pages614 
 coverhardcover 
 mediummet CD-ROM 
 imported byComputercollectief BV 
 manufacturer code978-1-58450-049-0 
 bar codes9781584500490 / 619587004921 
    
 to detailed | compact overview54 more books about spellen programmeren
  
    
Computercollectief is member of the Dutch Thuiswinkel Organisatie (Home Shopping Organization).
delivery charges   -   conditions of sale(Dutch)   -   privacy statement  
 
  © Computercollectief B.V. Amstel 312, 1017 AP Amsterdam, Nederland - computer books & software since 1979