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![]() | Rules of PlayGame Design FundamentalsThe MIT Press | 2004 | 672 blz. | Katie Salen, Eric ZimmermanWritten for game scholars, game developers, and interactive designers, Rules of Play is a textbook, reference book, and conceptual guide. It is the first comprehensive attempt to establish a solid theoretical framework for the emerging discipline of game design Tutorial for Users, Intermediate and Advanced Level onze prijs € 47,90 incl. BTW (€ 45,19 excl. BTW) — ISBN: 9780262240451 | 0262240459 |
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Verzendkosten slechts € 1,95 (voor bestellingen boven de 20 euro in Nederland, daaronder € 4,95) | ||||
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| As pop culture, games are as important as film or television - but game design has yet to develop a theoretical framework or critical vocabulary.
In Rules of Play Katie Salen and Eric Zimmerman present a much-needed primer for this emerging field. They offer a unified model for looking at all kinds of games, from board games & sports to computer & video games. As active participants in game culture, the authors have written Rules of Play as a catalyst for innovation, filled with new concepts, strategies, and methodologies for creating and understanding games. Building an aesthetics of interactive systems, Salen and Zimmerman define core concepts like "play," "design," and "interactivity." They look at games through a series of eighteen "game design schemas," or conceptual frameworks, including games as systems of emergence and information, as contexts for social play, as a storytelling medium, and as sites of cultural resistance. Written for game scholars, game developers, and interactive designers, Rules of Play is a textbook, reference book, and theoretical guide. It is the first comprehensive attempt to establish a solid theoretical framework for the emerging discipline of game design. | ||
| soort artikel | computerboeken | ||
| ons bestelnummer | 10008-A4 | ||
| titel | Rules of Play | ||
| subtitel | Game Design Fundamentals | ||
| onderwerp | spellen programmeren | ||
| uitgever | The MIT Press [MITp t] | ||
| website uitgever | mitpress.mit.edu | ||
| ISBN-13 | 978-0-262-24045-1 | 9780262240451 | ||
| ISBN-10 | 0-262-24045-9 | 0262240459 | ||
| gepubliceerd in | 2004 | ||
| geschreven door | Katie Salen, Eric Zimmerman | ||
| dit boek behandelt | US versie | ||
| taal van het boek | Engels US | ||
| aantal bladzijden | 672 | ||
| uitvoering | hardcover | ||
| geïmporteerd door | Computercollectief BV | ||
| artikelcode fabrikant | 978-0-262-24045-1 | ||
| barcode | 9780262240451 |
| naar uitvoerig | compact overzicht | Nog 54 andere boeken over spellen programmeren | ||
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