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![]() | An Introduction to Programming and Object-Oriented Design Using Java, Third EditionWiley | 2008 | 1009 blz. | Jaime Ni±o, Frederick A. HoschIf you want to get started in programming and software design, just follow the hundreds of other students who have depended on Nino and Hosch's An Introduction to Programming and Object-Oriented Design Using Java. Assuming no previous programming experience, and only elementary algebra, the newest edition of this popular text teaches you the basic discipline needed to create substantial programing applications that can be understood, maintained, and modified. Tutorial for Developers, Beginning and Intermediate Level onze prijs € 60,90 incl. BTW (€ 57,45 excl. BTW) — ISBN: 9780470128718 | 0470128712 |
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Verzendkosten slechts € 1,95 (voor bestellingen boven de 20 euro in Nederland, daaronder € 4,95) | ||||
| Nieuw binnen op 02-09-2008 | dit artikel bestellen | naar de kassa | ||||||||
| - Objects First Approach: Students learn to design with objects from the start. In more traditional approaches, students first learn "programming basics in the context of procedural programming in the small." Since this frame of reference is essentially useless when attacking large-scale problems, students must later re-learn how to approach problems. Instructors can present material from a point of view that will "make sense" throughout the curriculum. Presentation and justification of programming principles & good techniques is easier;
- Emphasis on the distinction between class specification & implementation: Students learn to develop coherent class specifications early on, and to build components that conform to carefully defined, consistent specifications. The result is more maintainable, error-free code; - Early emphasis on testing & test-driven implementation: Students develop a habit of testing as part of the implementation process. Testing is essential to ensure quality programs; - Current presentation of object-oriented design & Java: Students benefit from seeing general approaches to commonly occurring design patterns in a specific, well-defined context. This will also make it easier for students to "get the point" when such topics are introduced in upper-level design & software engineering courses. Other features include an emphasis on event-driven interfaces, rather than traditional procedural I/O; informal use of standard UML notation; - Optional interactive exercises are designed for use with the open-source DrJava integrated development environment (IDE) - a popular tool for compiling & testing programs. | ||
| soort artikel | computerboeken | ||
| ons bestelnummer | 5183-G4 | ||
| titel | An Introduction to Programming and Object-Oriented Design Using Java, Third Edition | ||
| onderwerp | java se 6 | ||
| uitgever | Wiley [WIL b] | ||
| website uitgever | www.wiley.com | ||
| ISBN-13 | 978-0-470-12871-8 | 9780470128718 | ||
| ISBN-10 | 0-470-12871-2 | 0470128712 | ||
| gepubliceerd in | 2008 | ||
| geschreven door | Jaime Ni±o, Frederick A. Hosch | ||
| dit boek behandelt | US versie | ||
| taal van het boek | Engels US | ||
| aantal bladzijden | 1009 | ||
| druk | derde druk | ||
| uitvoering | softcover | ||
| Nederlandse distributie | Computercollectief BV | ||
| artikelcode fabrikant | 978-0-470-12871-8 | ||
| barcode | 9780470128718 |
| naar uitvoerig | compact overzicht | Nog 19 andere boeken over java se 6 | ||
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