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| computerboeken » algemeen of platformonafhankelijk » theorie » artificiële intelligentie » kunstmatige intelligentie | ||
boeken over kunstmatige intelligentieVerzendkosten slechts € 1,95 (voor bestellingen boven de 20 euro in Nederland, daaronder € 4,95) | |||
| compact overzicht | uitvoerig overzicht | |||
Artificial Intelligence, Fifth EditionAddison Wesley US | 2005 | 903 blz., hardcover | George F. Luger George Luger examines complex problem solving techniques while demonstrating his enthusiasm and excitement for the study of intelligence itself. He shows how to use a number of differenet software tools and techniques to address the many challenges faced by today's computer scientists Tutorial for Developers, Intermediate and Advanced Level, behandelt US versie boek | 2662-G4 | € 79,90 (75,38 excl. BTW) | ISBN: 9780321263186 / 0321263189 | Engels US | ![]() | ||
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Building Intelligent .NET ApplicationsAddison Wesley US | 2005 | 280 blz. | Sara Morgan Rea An introduction to the world of Artificial Intelligence (AI) for .NET programmers. It shows professional .NET developers how to incorporate AI into their daily programming. Developers will learn how to enhance both new and existing .NET applications with intelligent agents, data mining, rule-based systems, and speech processing Tutorial for Developers, Intermediate and Advanced Level, behandelt US versie boek | 7039-E8 | € 35,90 (33,87 excl. BTW) | ISBN: 9780321246264 / 0321246268 | Engels US | ![]() | ||
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AI Game Engine ProgrammingCharles River Media | 2004 | 594 blz. | Brian Schwab Improve your AI engine development process by examining the breakdown of individual games in various genres and learn what really works. Find in-depth insights and ready-to-use programming techniques to use in your own AI engines Tutorial for Developers, Intermediate and Advanced Level, behandelt US versie boek | 2064-F8 | € 39,90 (37,64 excl. BTW) | ISBN: 9781584503446 / 1584503440 | Engels US | ![]() | ||
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Introducing Artificial IntelligenceIcon Books Ltd | 2007 | 176 blz. | Henry Brighton, Howard Selina Introducing Artificial Intelligence clearly explains the advances made over the past half-century, from Alan Turing's influential groundwork to cutting-edge robotics and the New AI. Tutorial for Users, Beginning and Intermediate Level, behandelt US versie boek | 15393-A2 | € 12,90 (12,17 excl. BTW) | ISBN: 9781840468410 / 1840468416 | Engels US | ![]() | ||
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Ontology Learning and Population: Bridging the Gap between Text and KnowledgeIOS Press | 2008 | 273 blz., hardcover | Paul Buitelaar, Philipp Cimiano The Semantic Web will only be a reality if we can create structured, unambiguous ontologies that model domain knowledge that computers can handle. This book provides the state-of-the-art of many automatic extraction and modelling techniques for ontology building. Tutorial for Users, Intermediate and Advanced Level, behandelt US versie boek | 15260-A7 | € 115,00 (108,49 excl. BTW) | ISBN: 9781586038182 / 1586038184 | Engels US | ![]() | ||
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Artificial Intelligence: A New SynthesisMorgan Kaufmann Publishers, Inc. | 1998 | 513 blz. | Nils J. Nilsson Intelligent agents are employed as the central characters in this new introductory text Tutorial for Users, Intermediate and Advanced Level, behandelt US versie boek | 6091-G0 | € 68,90 (65,00 excl. BTW) | ISBN: 9781558605350 / 1558605355 | Engels US | ![]() | ||
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Artificial Intelligence for GamesMorgan Kaufmann Publishers, Inc. | 2006 | 856 blz., hardcover | Ian Millington - A comprehensive, professional tutorial and reference to implement true AI in games - Walks through the entire development process from beginning to end - Includes over 100 pseudo code examples of techniques used in commercial games, case studies for all major genres, and a CD-ROM and companion website with extensive C++ source code implementations Tutorial and Reference for Developers, Intermediate and Advanced Level, behandelt US versie boek | 5815-F3 | € 61,90 (58,40 excl. BTW) | ISBN: 9780124977822 / 0124977820 | Engels US | ![]() | ||
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Artificial Intelligence: A Modern Approach, Second Edition - International EditionPrentice Hall | 2003 | 1080 blz. | Stuart Russell, Peter Norvig In this second edition, every chapter has been extensively rewritten and significant new material has been introduced Tutorial for Users, Beginning and Intermediate Level, behandelt US versie boek | 1212-F4 | € 69,90 (65,94 excl. BTW) | ISBN: 9780130803023 / 0130803022 | Engels US | ![]() | ||
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AI for Game DevelopersO'Reilly | 2004 | 371 blz. | David M. Bourg, Glenn Seeman The perfect starting point for understanding and applying AI techniques to your games. This book will provide you with usable, advanced techniques that you can apply to your games right now. Code samples in C/C++ Tutorial for Developers, Intermediate and Advanced Level, behandelt US versie boek | 2516-E0 | € 31,90 (30,09 excl. BTW) | ISBN: 9780596005559 / 0596005555 | Engels US | ![]() | ||
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boeken over kunstmatige intelligentieVerzendkosten slechts € 1,95 (voor bestellingen boven de 20 euro in Nederland, daaronder € 4,95) | |||
| compact overzicht | uitvoerig overzicht | |||