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boeken over human computer interactie - algemeen

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Designing and Engineering Time

– The Psychology of Time Perception in Software

Addison Wesley US | 2008 | 198 blz. | Steven C. Seow

Build Applications, Websites, and Software Solutions that Feel Faster, More Efficient, and More Considerate of Users' Time!
One hidden factor powerfully influences the way users react to your software, hardware, User Interfaces (UI), or web applications: how those systems utilize users' time. Now, drawing on the nearly 40 years of human computer interaction research - including his own pioneering work - Dr. Steven Seow presents state-of-the-art best practices for reflecting users' subjective perceptions of time in your applications and hardware.

Tutorial for Developers, Beginning and Intermediate Level, behandelt UK versie

boek | 14420-A7 | € 31,90 (30,09 excl. BTW) | ISBN: 9780321509185 / 0321509188 | Engels
plaatje van Designing and Engineering Time, boek van Addison Wesley US 
 
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Why Software Sucks... - 20% Summer Madness Korting t/m 30 nov 2008

– and what you can do about it

Addison Wesley US | 2007 | 242 blz. | David S. Platt

A Book for Anyone Who Uses a Computer Today... and Just Wants to Scream!
It's no secret that software sucks. In this book, programming insider David Platt explains why that's the case and, more importantly, why it doesn't have to be that way. And he explains it in plain, jargon-free English that's a joy to read, using real-world examples with which you're already familiar

Tutorial and Reference for Users, Beginning, Intermediate and Advanced Level, behandelt US versie

boek | 11279-A8 | Tijdelijk van €  16,90 voor € 13,52 (12,75 excl. BTW) | ISBN: 9780321466754 / 0321466756 | Engels US
plaatje van Why Software Sucks... - 20% Summer Madness Korting t/m 30 nov 2008, boek van Addison Wesley US 
 
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Why designers can't understand their users

– Developing a systematic approach using cognitive psychology

Human Efficiency | 2007 | 228 blz. | Dr. Leonard Verhoef

This thesis explains why computers are user-unfriendly and how to design user-friendly computers.
The first question elaborated in Part I is: "How is it possible that we have programmable, interactive, multi-media, world wide communicating computers, that are not capable of communicating with their master."
To answer this question, first applied cognitive psychology is analysed. This science should know how to design user-friendly computers.

Tutorial for Users, Intermediate and Advanced Level, behandelt UK versie

boek | 13469-A1 | € 38,00 (35,85 excl. BTW) | ISBN: 9789080997516 / 908099751X | Engels
plaatje van Why designers can't understand their users, boek van Human Efficiency 
 
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Understanding Your Users

– A practical guide to user requirements - Methods, Tools and Techniques

Morgan Kaufmann Publishers, Inc. | 2005 | 781 blz. | Catherine Courage, Kathy Baxter

Today many companies are employing a user centered design (UCD) process, but for many companies, usability begins and ends with the usability test. This book is focused on the requirements gathering stage, which often receives less attention than usability testing, but is equally as important. Understanding users' requirements is critical to the development of a successful product

Tutorial for Users, Beginning, Intermediate and Advanced Level, behandelt US versie

boek | 10454-A5 | € 53,90 (50,85 excl. BTW) | ISBN: 9781558609358 / 1558609350 | Engels US
plaatje van Understanding Your Users, boek van Morgan Kaufmann Publishers, Inc. 
 
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The Essence of Human-Computer Interaction

PTR Prentice Hall | 1998 | 196 blz. | Christine Faulkner

boek | 5361-G9 | € 32,90 (31,04 excl. BTW) | ISBN: 9780137519750 / 0137519753 | Engels US
plaatje van The Essence of Human-Computer Interaction, boek van PTR Prentice Hall 
 
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Human-Computer Interaction, Third Edition

PTR Prentice Hall | 2005 | 834 blz., hardcover | Alan Dix, Janet Finlay, Gregory D. Abowd, Russell Beale

This book can be used for introductory and advanced courses on HCI, Interaction Design, Usability or Interactive Systems Design. It will also prove an invaluable reference for professionals wishing to design usable computing devices

Tutorial for Users, Intermediate and Advanced Level, behandelt US versie

boek | 12159-A4 | € 82,90 (78,21 excl. BTW) | ISBN: 9780130461094 / 0130461091 | Engels US
plaatje van Human-Computer Interaction, Third Edition, boek van PTR Prentice Hall 
 
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Security and Usability

– Designing Secure Systems That People Can Use

O'Reilly | 2005 | 714 blz. | Lorrie Cranor, Simson Garfinkel

Destined to be the classic reference in this emerging field, Security & Usability collects 34 groundbreaking essays from leading security and human-computer interaction (HCI) researchers on authentication, privacy and anonymity, secure systems, commercialization, and much more. This book is expected to start an avalanche of discussion, new ideas, and further advances in this important field.

Tutorial for Developers, Intermediate and Advanced Level, behandelt US versie

boek | 7504-D6 | € 35,90 (33,87 excl. BTW) | ISBN: 9780596008277 / 0596008279 | Engels US
plaatje van Security and Usability, boek van O'Reilly 
 
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Visualizing Data

O'Reilly | 2008 | 366 blz. | Ben Fry

Exploring and Explaining Data with the Processing Environment.
Enormous amounts of data go unused today simply because people can't visualize the quantities and relationships in it. Using a popular, open source programming environment developed by the author, Visualizing Data demonstrates methods for representing data accurately on the Web and elsewhere - complete with user interaction, animation, and more.

Tutorial for Users, Beginning and Intermediate Level, behandelt US versie

boek | 5112-I2 | € 31,90 (30,09 excl. BTW) | ISBN: 9780596514556 / 0596514557 | Engels US
plaatje van Visualizing Data, boek van O'Reilly 
 
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Designing Highly Useable Software

Sybex | 2004 | 342 blz. | Jeff Cogswell

Learn What Usability Really Is, Why to Strive for It, and How to Achieve It.
Some chapters are written primarily for programmers, one primarily for managers. Most are for everyone, and all are filled with illuminating, often amusing examples drawn from both inside and outside the technical world. A helpful appendix provides information on standards, usability groups, and sources for more information

Tutorial for Users, Intermediate and Advanced Level, behandelt US versie

boek | 11385-A6 | € 31,90 (30,09 excl. BTW) | ISBN: 9780782143010 / 0782143016 | Engels US
plaatje van Designing Highly Useable Software, boek van Sybex 
 
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About Face 3.0: The Essentials of Interaction Design

Wiley | 2007 | 610 blz. | Alan Cooper, Robert Reimann, David Cronin

This book presents the effective and practical tools you need to design great desktop applications, Web 2.0 sites, and mobile devices. It will teach you the principles of good product behavior and introduce you to Cooper's Goal-Directed Design method, from conducting user research to defining your product using personas and scenarios

Tutorial and Reference for Developers, Beginning, Intermediate and Advanced Level, behandelt US versie

boek | 7055-F4 | € 35,90 (33,87 excl. BTW) | ISBN: 9780470084113 / 0470084111 | Engels US
plaatje van About Face 3.0: The Essentials of Interaction Design, boek van Wiley 
 
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boeken over human computer interactie - algemeen

Verzendkosten slechts € 1,95 (voor bestellingen boven de 20 euro in Nederland, daaronder € 4,95) 


 
compact overzicht | uitvoerig overzichtblad 1 van 2 volgende »  

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