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| computerboeken » algemeen of platformonafhankelijk » creatieve software » computergrafiek » graphic programming algemeen | ||
boeken over graphic programming algemeenVerzendkosten slechts € 1,95 (voor bestellingen boven de 20 euro in Nederland, daaronder € 4,95) | |||
| compact overzicht | uitvoerig overzicht | |||
3D Computer Graphics, Third EditionAddison Wesley US | 2000 | 570 blz., hardcover | Alan Watt This book will enable you to master the fundamentals of 3D computer graphics Tutorial and Reference for Users, Intermediate and Advanced Level, behandelt US versie boek | 2919-D3 | € 79,00 (74,53 excl. BTW) | ISBN: 9780201398557 / 0201398559 | Engels US | ![]() | ||
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Computer Graphics: Principles and Practice, Second Edition in C - International EditionAddison Wesley US | 1996 | 1174 blz. | Foley, van Dam, Feiner, Hughes By uniquely combining current concepts and practical applications in computer graphics, four well-known authors provide the most comprehensive coverage of the field Tutorial and Reference for Users, Intermediate and Advanced Level, behandelt UK versie boek | 2451-F0 | € 85,00 (80,19 excl. BTW) | ISBN: 9780321210562 / 0321210565 | Engels UK | ![]() | ||
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Computer Graphics: Principles and Practice, Second Edition in CAddison Wesley US | 1175 blz. | Foley, Van Dam, Feiner, Hughes boek | 2451E2 | € 85,00 (80,19 excl. BTW) | ISBN: 9780201848403 / 0201848406 | Engels US | ![]() | ||
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GPU Gems 3Addison Wesley US | 2008 | 942 blz., hardcover | Hubert Nguyen, Editor This third volume of the best-selling GPU Gems series provides a snapshot of today's latest Graphics Processing Unit (GPU) programming techniques. The programmability of modern GPUs allows developers to not only distinguish themselves from one another but also to use this awesome processing power for non-graphics applications, such as physics simulation, financial analysis, and even virus detection - particulary with the CUDA architecture. GPU Gems 3 is edited by Hubert Nguyen, Manager of Developer Education at NVIDIA. Tutorial for Developers, Intermediate and Advanced Level, behandelt US versie boek | 9279-E8 | € 55,90 (52,74 excl. BTW) | ISBN: 9780321515261 / 0321515269 | Engels US | ![]() | ||
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The Visual Display of Quantitative Information, Second EditionGraphics Press LLC | 2001 | 197 blz., hardcover | Edward R. Tufte This is the second edition of The Visual Display of Quantitative Information. This new edition provides excellent color reproductions of the many graphics of William Playfair, adds color to other images, and includes all the changes and corrections accumulated during 17 printings of the first edition. Tutorial for Users, Intermediate and Advanced Level, behandelt US versie boek | 4389-F8 | € 37,90 (35,75 excl. BTW) | ISBN: 9780961392147 / 0961392142 | Engels US | ![]() | ||
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Schaum's Outline of Computer Graphics, Second EditionMcGraw-Hill | 2000 | 347 blz. | Zhigang Xiang, Roy Plastock - The perfect aid for higher grades! - Covers Computer Graphics in 2D and 3D - supplements any class text - Simplifies all aspects of creating digital graphics - Over 350 solved problems step-by-step Tutorial for Developers, Intermediate and Advanced Level, behandelt US versie boek | 12388-A9 | € 17,90 (16,89 excl. BTW) | ISBN: 9780071357814 / 0071357815 | Engels US | ![]() | ||
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3D Game Engine ArchitectureMorgan Kaufmann Publishers, Inc. | 2005 | 736 blz., hardcover | David H. Eberly A comprehensive look at the software engineering and programming of 3D engines. This book is a complete guide to the engineering process, starting with a walk-through of the graphics pipeline showing how to construct core elements of 3D systems, including data structures, the math system, and the object system. Tutorial for Developers, Intermediate and Advanced Level, behandelt US versie boek | 7760-E2 | € 62,90 (59,34 excl. BTW) | ISBN: 9780122290640 / 012229064X | Engels US | ![]() | ||
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Digital Image Processing, Third Edition - International EditionPrentice Hall | 2008 | 954 blz. | Rafael C. Gonzalez, Richard E. Woods Digital Image Processing has been the leading textbook in its field for more than 20 years. As was the case with the 1977 and 1987 editions by Gonzalez and Wintz, and the 1992 edition by Gonzalez and Woods, the present edition was prepared with students and instructors in mind. The material is timely, highly readable, and illustrated with numerous examples of practical significance. All mainstream areas of image processing are covered, including a totally revised introduction and discussion of image fundamentals, image enhancement in the spatial and frequency domains, restoration, color image processing, wavelets, image compression, morphology, segmentation, and image description. Tutorial for Developers, Intermediate and Advanced Level, behandelt US versie boek | 4441-J5 | € 80,90 (76,32 excl. BTW) | ISBN: 9780135052679 / 013505267X | Engels US | ![]() | ||
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Advanced Lighting and Materials with ShadersWordware | 2005 | 340 blz. | Kelly Dempski, Emmanuel Viale boek | 5215-G3 | € 35,90 (33,87 excl. BTW) | ISBN: 9781556222924 / 1556222920 | Engels US | ![]() | ||
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boeken over graphic programming algemeenVerzendkosten slechts € 1,95 (voor bestellingen boven de 20 euro in Nederland, daaronder € 4,95) | |||
| compact overzicht | uitvoerig overzicht | |||